I’m Antonie, a person with many interests, music and programming chief among them. I currently work as a Linux DevOps Engineer at Dutch government railway infrastructure company ProRail. I have a Mathematics undergraduate degree from Radboud University, and a minor in Musicology from Utrecht University.
Music I prefer of the early kind, that is: Baroque and Renaissance music. Everything about this period fascinates me, from the instruments (I’ve copied one of them) and their tunings, to vocal performance practice and counterpoint rules. I’m currently in possession of a clavichord, digital piano, and an electronic organ which I’ve digitalised. I sing as a bass in Ensemble Illustre, previously in the Nijmegen Student Choir and Dutch Student Chamber Choir.
My programming experience ranges from low-level work with C and assembly, to general high-level application development in Python, Haskell and Go (among other languages). I’ve also made some games using OpenGL, and wrote a C# gaming library in 2013. Otherwise my programming interests lie mostly in languages and compilers – the interface between high- and low-level programming.
Here are some highlights from my GitHub:
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I developed this programming language to be easily embedded into C/C++ applications. It is an interpreted Lisp dialect. Features a custom mark-and-sweep garbage collector, and on-the-fly tail call elimination.
Language: C
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Snake game for DOS, written in 8086 assembly.
Language: 8086 assembly